State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Pirate Games on Unified Platform in Qatar Q4 2022

Explore the performance metrics of the top 5 pirate games on a unified platform in Qatar during Q4 2022, including weekly downloads, revenue, and active users trends.

Top 5 Pirate Games on Unified Platform in Qatar Q4 2022

In the fourth quarter of 2022, the performance of the top 5 pirate games on a unified platform in Qatar showcased varied trends in weekly downloads, revenue, and active user metrics. Here’s a detailed look at each game's performance:

Last Pirate: Survival Island from RetroStyle Games UA saw its weekly downloads fluctuate throughout the quarter, starting at 175 and ending at 105 downloads. The highest downloads were recorded at 175 in the weeks of September 26 and October 17. Weekly active users decreased from 255 at the start of the quarter to 156 by the end, with a notable drop to 137 in the week of December 19.

Save The Pirate! Make choices! by Mauris IT experienced a varied trend in weekly downloads, peaking at 124 in the week of December 19 before closing the quarter at 94. The game maintained a relatively stable number of weekly active users, beginning with 909 and ending with 1135, with a peak of 1135 in the final week of December.

Pirate Raid - Caribbean Battle from SayGames Ltd showed significant fluctuations in weekly revenue, starting at $170 and peaking at $765 in the week of October 3. The game’s weekly downloads were relatively low, with the highest being 57 in the week of October 24. Weekly active users also saw a peak of 121 in the week of October 31 but dropped to 43 by the end of the quarter.

Pirates of the Caribbean: ToW by JOYCITY Corp. had a modest performance in weekly downloads, starting at 34 and ending at 35, with a peak of 46 in the week of December 19. The game’s weekly active users began at 39 and ended at 44, with a steady increase noted towards the end of the quarter.

Mutiny: Pirate Survival RPG from Helio Games saw its weekly revenue fluctuate, starting at $21 and ending at $13, with a peak of $29 in the week of December 5. Weekly downloads began at 20, peaked at 27 in the week of November 14, and ended at 7. The game’s weekly active users showed growth, starting at 10 and peaking at 40 in the week of November 28, although it ended the quarter with no active users reported in the final week.

The data for this analysis comes from Sensor Tower, where you can find more insights into the performance of mobile applications.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023